# Animal Math worksheet maker settings > Every worksheet maker on animalmath.com opens set up from its address: https://animalmath.com/generators//?=&=. This file lists each maker's settings, so an AI assistant can hand a teacher or parent a link to a worksheet set up just right. The site's guide for AI assistants is https://animalmath.com/llms.txt; a page for people is https://animalmath.com/use-with-ai/. How values work: - A setting with a list of choices takes the value before "=" (or the words after it, like Within 20). - An on/off setting takes 1 or 0. - A number or text setting takes the number or text (spaces as + or %20). - Leave a setting out to keep the maker's default. The page says when a setting in the link wasn't recognized, and ignores it. - The problems are new each time the page opens: a link sets the maker up, it does not keep one sheet. - Settings in a list are applied in order, so a setting that turns on a part (like Advanced Options boxes) is set before the settings inside it. Example: https://animalmath.com/generators/horizontal-math-equations/?opAdd=0&opSub=1&withinSelect=20&answerKey=1 opens Horizontal Math Equations with subtraction within 20 and an answer key. To hand over several worksheets, printables, quizzes and tools in one link, use a set link (https://animalmath.com/bundle/), described in https://animalmath.com/llms.txt. ## Settings most makers have - answerKey (Include Answer Key Sheets): 1 (on) or 0 (off). Default 0. - numbered (Numbered Problems): 1 (on) or 0 (off). Default 1. - customTitleEnabled (Customize Titles): 1 (on) or 0 (off). Default 0. - showTitle (Show Title): 1 (on) or 0 (off). Default 1. Only counts once another setting turns its part on. - headerText (Title): text. Default the maker’s own. Only counts once another setting turns its part on. - showSubtitle (Show Subtitle): 1 (on) or 0 (off). Default 1. Only counts once another setting turns its part on. - subtitleText (Subtitle): text. Default the maker’s own. Only counts once another setting turns its part on. - showHeaderEnabled (Customize Name / Date): 1 (on) or 0 (off). Default 0. - headerMode (Show): both = Name & Date; name = Name Only; none = Neither. Default both. Only counts once another setting turns its part on. - showHeader (Show): both = Name & Date; name = Name Only; none = Neither. Default both. Only counts once another setting turns its part on. - branded (Branding): 1 (on) or 0 (off). Default 1. ## Bar Graphs https://animalmath.com/generators/bar-graphs/ - activity (Activity): read = Read the Graph; make = Make the Graph. Default read. - dataTheme (Data Theme): animals = Favorite Animals; fruits = Favorite Fruits; colors = Favorite Colors; sports = Favorite Sports; random = Random. Default animals. - numCategories (Number of Categories): 3; 4; 5. Default 4. - maxValue (Max Value on Axis): 5; 10; 15. Default 5. - numQuestions (Questions per Graph): 3; 4; 5. Default 4. - graphOrientation (Graph Orientation): vertical = Vertical Bars; horizontal = Horizontal Bars. Default vertical. ## Base-ten Blocks Place Value https://animalmath.com/generators/base-ten-blocks-place-value/ - rangeSelect (Number Range): 1-10 = 1 – 10; 1-20 = 1 – 20; 10-20 = 10 – 20; 10-100 = 10 – 100; 50-100 = 50 – 100; 10-300 = 10 – 300; 100-300 = 100 – 300. Default 10-300. - problemsPerSheet (Rows per Sheet): 4 = 4 rows; 5 = 5 rows. Default 4. ## Base-ten Manipulatives https://animalmath.com/generators/base-ten-manipulatives/ - modeSelect (Mode): ones = Ones; tens = Tens; mixed = Mixed. Default tens. - rangeSelect (Number Range): 1-20 = 1 – 20; 1-100 = 1 – 100; 10-100 = 10 – 100; 10-300 = 10 – 300; 100-300 = 100 – 300. Default 10-300. ## Base-ten Values https://animalmath.com/generators/base-ten-values/ - modeSelect (Mode): standard-form = Standard Form; expanded-form = Expanded Form; word-form = Word Form; many-ways = Many Ways; ten-more = 10 More and 10 Less. Default standard-form. - rangeSelect (Number Range): 1-10 = 1 – 10; 1-20 = 1 – 20; 10-20 = 10 – 20; 10-100 = 10 – 100; 50-100 = 50 – 100; 10-300 = 10 – 300; 100-300 = 100 – 300. Default 10-300. - placeLabels (Place Labels): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. - problemsPerSheet (Rows per Sheet): 2 = 2 rows; 3 = 3 rows; 4 = 4 rows. Default 3. ## Basic Fractions https://animalmath.com/generators/basic-fractions/ - denomRange (Denominator Range): 24 = Halves and Fourths Only (1/2, 1/4); 3 = Up to Thirds (1/2, 1/3); 4 = Up to Fourths (1/2 – 1/4); 6 = Up to Sixths (1/2 – 1/6); 8 = Up to Eighths (1/2 – 1/8). Default 3. - shapeType (Shape Type): circle = Circles / Pies; rectangle = Rectangles / Bars; square = Squares; mixed = Mixed. Default circle. - problemType (Problem Type): identify = Identify the Fraction; shade = Shade the Fraction; mixed = Mixed; equal = Equal or Not Equal Shares. Default identify. - splitShading (Allow Split Shading): 1 (on) or 0 (off). Default 0. - problemsPerSheet (Problems per Page): 4; 6; 8. Default 6. ## Before, After & Between https://animalmath.com/generators/before-after-between/ - modeSelect (Mode): between = Between; before-after = Before & After; mixed = Mixed. Default between. - numberRange (Number Range): 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100. Default 20. - problemsPerSheet (Problems per Sheet): 6; 8; 10; 12; 15; 20. Default 6. ## Column Math Equations https://animalmath.com/generators/column-math-equations/ - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 0. - opMul (Multiplication): 1 (on) or 0 (off). Default 0. - opDiv (Division): 1 (on) or 0 (off). Default 0. - withinSelect (Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100; 200 = Within 200; 500 = Within 500; 1000 = Within 1,000; 10000 = Within 10,000; 10-20 = 10 to 20; 50-100 = 50 to 100; 100-1000 = 100 to 1,000; 1000-10000 = 1,000 to 10,000. Default 5. - useZero (Allow Zero): 1 (on) or 0 (off). Default 0. - zeroPercent (Zero Frequency): 25 = ~25% of Problems; 50 = ~50% of Problems; 75 = ~75% of Problems; 100 = 100% (always). Default 50. Only counts once another setting turns its part on. - digitLockEnabled (Set Digit Count): 1 (on) or 0 (off). Default 0. - digitLockMode (Digits): 1 = 1 digit; 2 = 2 digits; 3 = 3 digits; 4 = 4 digits. Default 1. Only counts once another setting turns its part on. - tensEnabled (Tens Only): 1 (on) or 0 (off). Default 0. - tensMode (Numbers): both = Both Numbers (30 + 40); second = Second Number (34 + 20). Default both. Only counts once another setting turns its part on. - regroupEnabled (Regrouping / Borrowing): 1 (on) or 0 (off). Default 0. - regroupMode (Mix): all = All; half = 50%; random = Random. Default all. Only counts once another setting turns its part on. - noRemainders (No Remainders): 1 (on) or 0 (off). Default 1. Only counts once another setting turns its part on. - randomMix (Random Mix): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. - overridesEnabled (Number Overrides): 1 (on) or 0 (off). Default 0. - advMin1 (First Number, Lowest): a number from 0 to 9999. Default 1. Only counts once another setting turns its part on. - advMax1 (First Number, Highest): a number from 0 to 9999. Default 5. Only counts once another setting turns its part on. - advMin2 (Second Number, Lowest): a number from 0 to 9999. Default 1. Only counts once another setting turns its part on. - advMax2 (Second Number, Highest): a number from 0 to 9999. Default 5. Only counts once another setting turns its part on. - advMaxAnswer (Maximum Answer): a number from 1 to 99999. Default 5. Only counts once another setting turns its part on. - problemsPerSheet (Problems per Sheet): 8; 12; 16. Default 12. ## Comparing Groups https://animalmath.com/generators/comparing-groups/ - mode (Mode): objects = Objects; numbers = Numbers. Default objects. - comparison (Comparison): more = More; fewer = Fewer; mixed = Mixed. Default more. - numRange (Number Range): 1-5 = Within 5 (1-5); 1-10 = Within 10 (1-10); 1-20 = Within 20 (1-20); 5-10 = 5 to 10; 10-20 = 10 to 20. Default 1-10. - objectLayout (Object Layout): neat = Neat Rows; scattered = Scattered. Default neat. - wording (Wording): standard = Standard (Bigger/Smaller); formal = Formal (Greater/Lesser). Default standard. Only counts once another setting turns its part on. - groupsPerProblem (Groups per Problem): 2; 3. Default 2. ## Count & Paste https://animalmath.com/generators/count-and-paste/ - countRange (Count Range): 1-5 = 1 to 5; 1-10 = 1 to 10. Default 1-5. - answerKey (Answer Key): 1 (on) or 0 (off). Default 0. ## Counting Money https://animalmath.com/generators/counting-money/ - coinTypes (Coin Types): pennies = Pennies Only; pennies-nickels = Pennies & Nickels; pennies-nickels-dimes = Pennies, Nickels & Dimes; all-coins = All Coins (incl. Quarters); coins-bills-small = Coins & Bills ($1, $5); coins-bills-medium = Coins & Bills ($1–$20); coins-bills-all = Coins & All Bills ($1–$100); bills-only-small = Bills Only ($1–$5); bills-only-all = All Bills ($1–$100). Default pennies-nickels-dimes. - maxTotal (Max Total Value): 25 = 25¢; 50 = 50¢; 100 = $1.00; 500 = $5.00; 1000 = $10.00; 2000 = $20.00; 5000 = $50.00; 10000 = $100.00; 20000 = $200.00. Default 50. - answerFormat (Answer Format): cents = Cents (35¢); dollar = Dollar ($0.35). Default cents. - problemsPerSheet (Problems per Sheet): 4; 6; 8. Default 6. ## Count Objects https://animalmath.com/generators/count-and-write-number-groups/ - answerMode (Mode): circleGrid = Count & Circle Grid; writeGrid = Count & Write Grid; circleRows = Count & Circle Rows; writeRows = Count & Write Rows. Default circleGrid. - answerStyle (Answer Style): line = Write On Line; trace = Trace The Number. Default line. - countRange (Count Range): 1-3 = 1 to 3; 2-5 = 2 to 5; 3-5 = 3 to 5; 1-5 = 1 to 5; 3-10 = 3 to 10; 5-10 = 5 to 10; 1-10 = 1 to 10; 10-20 = 10 to 20; 1-20 = 1 to 20. Default 1-5. - organization (Arrangement): none = Standard; scattered = Scattered; split = Split Groups; mixed = Mixed; both = Scattered Split Groups; allmixed = All Mixed. Default none. - answerKey (Answer Key): 1 (on) or 0 (off). Default 0. - problems (Problems per Page): 6; 8. Default 6. - numChoices (Number of Choices): 2; 3; 4. Default 3. - allowZero (Allow Zero): 1 (on) or 0 (off). Default 0. - sortRows (Sort Rows): 1 (on) or 0 (off). Default 0. ## Decompose to Subtract https://animalmath.com/generators/decompose-to-subtract/ - digitMode (Digit Mode): teen = Teen Numbers (Within 20); 2 = 2-Digit; 3 = 3-Digit. Default 2. - decompStyle (Decomposition Style): guided = Guided (One Part Pre-Filled); open = Open-Ended (All Blanks). Default guided. - problemsPerSheet (Problems per Sheet): 4; 6; 8. Default 8. ## Doubles & Near Doubles https://animalmath.com/generators/doubles-and-near-doubles/ - modeSelect (Mode): doubles = Doubles Only; near = Near Doubles Only; mixed = Mixed. Default doubles. - rangeSelect (Number Range): 5 = Within 5; 10 = Within 10; 20 = Within 20. Default 10. - showDots (Show Visual Dots): 1 (on) or 0 (off). Default 0. - problemsPerSheet (Problems per Sheet): 8; 10; 12. Default 10. ## Equal Sign and True or False https://animalmath.com/generators/equal-sign-true-or-false/ - typeSelect (Problem Type): tf = True or False; sides = Find Each Side, Then True or False; fix = True or False, Then Fix It; fill = Make It True (Missing Number); balance = Balance Scales (Missing Number). Default tf. - rangeSelect (Number Range): 10 = Within 10; 20 = Within 20. Default 20. - opsSelect (Operations): add = Addition Only; sub = Subtraction Only; both = Addition & Subtraction. Default both. - formSelect (Equation Forms): mixed = Mixed (Like 7 = 3 + 4); both = Both Sides (Like 6 + 2 = 10 − 2); one = One Number on a Side (Like 9 − 3 = 6). Default mixed. - includeExample (Include Example): 1 (on) or 0 (off). Default 1. ## Expanded Form https://animalmath.com/generators/expanded-form/ - modeSelect (Mode): std-to-exp = Write in Expanded Form; exp-to-std = Write in Standard Form; mixed = Mixed Form Practice. Default std-to-exp. - rangeSelect (Number Range): 2 = 2-digit (10–99); 3 = 3-digit (100–999); 4 = 4-digit (1,000–9,999). Default 2. - problemsPerSheet (Problems per Sheet): 6; 8; 10; 12. Default 10. ## Fact Families https://animalmath.com/generators/fact-families/ - opAddSub (Addition and Subtraction): 1 (on) or 0 (off). Default 1. - opMulDiv (Multiplication and Division): 1 (on) or 0 (off). Default 0. - rangeSelect (Number Range): 5 = Within 5; 10 = Within 10; 5-10 = 5 to 10; 20 = Within 20; 10-20 = 10 to 20. Default 10. - difficultySelect (Difficulty): writeall = Write All 4 Facts; missing = Fill in Missing Numbers. Default writeall. - problemsPerSheet (Problems per Sheet): 4; 6. Default 4. ## Fill in the Blank Equations https://animalmath.com/generators/fill-in-the-blank-equations/ - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 0. - opMul (Multiplication): 1 (on) or 0 (off). Default 0. - opDiv (Division): 1 (on) or 0 (off). Default 0. - withinSelect (Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100; 10-20 = 10 to 20; 50-100 = 50 to 100. Default 5. - largerFirst (Larger Number First): 1 (on) or 0 (off). Default 1. - useZero (Allow Zero): 1 (on) or 0 (off). Default 0. - zeroPercent (Zero Frequency): 25 = ~25% of problems; 50 = ~50% of problems; 75 = ~75% of problems; 100 = 100% (always). Default 50. Only counts once another setting turns its part on. - digitLockEnabled (Set Digit Count): 1 (on) or 0 (off). Default 0. - digitLockMode (Digits): 1 = 1 digit; 2 = 2 digits; 3 = 3 digits; 4 = 4 digits. Default 1. Only counts once another setting turns its part on. - regroupEnabled (Regrouping / Borrowing): 1 (on) or 0 (off). Default 0. - regroupMode (Mix): all = All; half = 50%; random = Random. Default all. Only counts once another setting turns its part on. - noRemainders (No Remainders): 1 (on) or 0 (off). Default 1. Only counts once another setting turns its part on. - randomMix (Random Mix): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. - overridesEnabled (Number Overrides): 1 (on) or 0 (off). Default 0. - advMin1 (First Number, Lowest): a number from 0 to 9999. Default 1. Only counts once another setting turns its part on. - advMax1 (First Number, Highest): a number from 0 to 9999. Default 5. Only counts once another setting turns its part on. - advMin2 (Second Number, Lowest): a number from 0 to 9999. Default 1. Only counts once another setting turns its part on. - advMax2 (Second Number, Highest): a number from 0 to 9999. Default 5. Only counts once another setting turns its part on. - advMaxAnswer (Maximum Answer): a number from 1 to 99999. Default 5. Only counts once another setting turns its part on. - boxPosition (Position): left = Left Side; right = Right Side; mixed = Mixed. Default left. - problemsPerSheet (Problems per Sheet): 8; 10; 12; 16. Default 12. ## Graph Paper https://animalmath.com/generators/graph-paper/ - paperType (Paper Type): grid = Square Grid; dots = Square Dots; coord1 = Coordinate Grid: First Quadrant; coord4 = Coordinate Grid: Four Quadrants; isodots = Isometric Dots; isogrid = Isometric Grid; hex = Hexagons; lines = Number Lines. Default grid. - squareSize (Square Size): in1 = 1 Inch; in2 = 1/2 Inch; in4 = 1/4 Inch; cm1 = 1 Centimeter; mm5 = 5 Millimeters. Default in2. - majorEvery (Darker Lines): auto = Automatic; 0 = None; 2 = Every 2 Squares; 4 = Every 4 Squares; 5 = Every 5 Squares; 10 = Every 10 Squares. Default auto. - axisRange (Axis Range): . Default empty. Only counts once another setting turns its part on. - gridsPerPage (Grids per Page): 1; 2; 4; 6. Default 1. Only counts once another setting turns its part on. - lineKind (Number Lines): blank10 = Blank, 10 Spaces; blank20 = Blank, 20 Spaces; 0-10 = 0 to 10; 0-20 = 0 to 20; 0-100 = 0 to 100; int = -10 to 10; frac = Fractions, 0 to 1; dec = Decimals, 0 to 1. Default 0-10. Only counts once another setting turns its part on. - lineCount (Lines per Page): 4; 6; 8; 10. Default 8. Only counts once another setting turns its part on. - lineColor (Line Color): gray = Gray; blue = Blue; green = Green; black = Black. Default gray. - fullPage (Full Page (No Name or Date)): 1 (on) or 0 (off). Default 0. ## Greater Than / Less Than https://animalmath.com/generators/greater-than-less-than/ - rangeSelect (Number Range): 10 = 0 to 10; 20 = 0 to 20; 50 = 0 to 50; 100 = 0 to 100; 1000 = 0 to 1,000. Default 10. - showAs (Show Numbers As): numerals = Numerals; blocks = Base-Ten Blocks. Default numerals. - allowEquals (Allow Equals (=)): 1 (on) or 0 (off). Default 1. - problemsPerSheet (Problems per Sheet): 8; 12; 16; 20; 24. Default 20. ## Horizontal Math Equations https://animalmath.com/generators/horizontal-math-equations/ - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 0. - opMul (Multiplication): 1 (on) or 0 (off). Default 0. - opDiv (Division): 1 (on) or 0 (off). Default 0. - withinSelect (Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100; 10-20 = 10 to 20; 50-100 = 50 to 100. Default 5. - useZero (Allow Zero): 1 (on) or 0 (off). Default 0. - zeroPercent (Zero Frequency): 25 = ~25% of problems; 50 = ~50% of problems; 75 = ~75% of problems; 100 = 100% (always). Default 50. Only counts once another setting turns its part on. - digitLockEnabled (Set Digit Count): 1 (on) or 0 (off). Default 0. - digitLockMode (Digits): 1 = 1 digit; 2 = 2 digits; 3 = 3 digits; 4 = 4 digits. Default 1. Only counts once another setting turns its part on. - tensEnabled (Tens Only): 1 (on) or 0 (off). Default 0. - tensMode (Numbers (tensMode)): both = Both Numbers (30 + 40); second = Second Number (34 + 20). Default both. Only counts once another setting turns its part on. - threeEnabled (Three Numbers): 1 (on) or 0 (off). Default 0. - threeMode (Numbers (threeMode)): pair = With a Ten or a Double; any = Any Numbers. Default pair. Only counts once another setting turns its part on. - regroupEnabled (Regrouping / Borrowing): 1 (on) or 0 (off). Default 0. - regroupMode (Mix): all = All; half = 50%; random = Random. Default all. Only counts once another setting turns its part on. - noRemainders (No Remainders): 1 (on) or 0 (off). Default 1. Only counts once another setting turns its part on. - randomMix (Random Mix): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. - overridesEnabled (Number Overrides): 1 (on) or 0 (off). Default 0. - advMin1 (First Number, Lowest): a number from 0 to 9999. Default 1. Only counts once another setting turns its part on. - advMax1 (First Number, Highest): a number from 0 to 9999. Default 5. Only counts once another setting turns its part on. - advMin2 (Second Number, Lowest): a number from 0 to 9999. Default 1. Only counts once another setting turns its part on. - advMax2 (Second Number, Highest): a number from 0 to 9999. Default 5. Only counts once another setting turns its part on. - advMaxAnswer (Maximum Answer): a number from 1 to 99999. Default 5. Only counts once another setting turns its part on. - showBoxes (Show Boxes): 1 (on) or 0 (off). Default 1. - problemsPerSheet (Problems per Sheet): 8; 12; 16. Default 12. ## Hundreds Chart https://animalmath.com/generators/hundreds-chart/ - mode (Mode): complete = Complete Chart; fill-blank = Fill in the Blank; count-2s = Count by 2s; count-5s = Count by 5s; count-10s = Count by 10s; even = Even Numbers; odd = Odd Numbers; empty = Empty Chart; puzzle = Puzzle Pieces; clues = Number Clues. Default complete. - chartSize (Chart Size): 100 = 1 to 100; 120 = 1 to 120. Default 100. - blankPercent (Blank Percentage): 15 = ~15%; 20 = ~20%; 30 = ~30%; 40 = ~40%; 50 = ~50%; 60 = ~60%; 75 = ~75%. Default 50. Only counts once another setting turns its part on. - answerKey (Include Answer Key): 1 (on) or 0 (off). Default 0. - clues (Clue Types): a comma list of addition = Addition; subtraction = Subtraction; even = Even; odd = Odd; count2 = 2s; count5 = 5s; count10 = 10s; any = Any. Default addition. ## Making 10 https://animalmath.com/generators/making-10/ - modeSelect (Mode): equation = Equation; tenframe = Ten Frame. Default equation. - allowZero (Allow Zero): 1 (on) or 0 (off). Default 0. - problemsPerSheet (Problems per Sheet): 8; 10; 12. Default 10. ## Making 10: Ten Frames https://animalmath.com/generators/making-10-ten-frames/ - modeSelect (Mode): addition = Addition; subtraction = Subtraction; both = Both. Default addition. - targetSelect (Target Number): 5 = Make 5; 10 = Make 10; 20 = Make 20. Default 10. - showMissingDots (Show Missing Dots): 1 (on) or 0 (off). Default 0. ## Math Fact Drills https://animalmath.com/generators/math-fact-drills/ - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 0. - opMul (Multiplication): 1 (on) or 0 (off). Default 0. - opDiv (Division): 1 (on) or 0 (off). Default 0. - withinSelect (Fact Range): 5 = Within 5; 10 = Within 10; 12 = Within 12; 20 = Within 20. Default 10. - useZero (Allow Zero): 1 (on) or 0 (off). Default 1. - zeroPercent (Zero Frequency): 25 = ~25% of problems; 50 = ~50% of problems; 75 = ~75% of problems; 100 = 100% (always). Default 50. - problemsPerSheet (Problems per Sheet): 18; 21; 24; 30; 40. Default 40. ## Missing Numbers https://animalmath.com/generators/missing-numbers/ - modeSelect (Mode): between = Between; before-after = Before & After; before-or-after = Before or After; mixed-ba = Mixed Before & After; mixed = Mixed; sequence = Sequence. Default between. - numberRange (Number Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100. Default 20. - showBoxes (Boxes): 1 (on) or 0 (off). Default 0. - displayStyle (Style): commas = Commas; boxes = Boxes. Default commas. Only counts once another setting turns its part on. - numsPerSeq (Numbers per Sequence): 3; 4; 5; 6; 7; 8; 9; 10; 12; 15; 20. Default 6. Only counts once another setting turns its part on. - blanksPerSeq (Blanks per Sequence): 1; 2; 3; 4; 5; every-other = Every Other. Default 1. Only counts once another setting turns its part on. - seqRange (Sequence Range): 5 = 1 – 5; 10 = 1 – 10; 20 = 1 – 20. Default 10. Only counts once another setting turns its part on. - startMode (Starting Number): 0; 1; multiples = Multiples; any = Any Number; mixed = Mixed. Default multiples. Only counts once another setting turns its part on. - randomPlacement (Random Placement): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. - problemsPerSheet (Problems per Sheet): 6; 8; 10; 12; 15; 20. Default 6. ## Multiplication Arrays https://animalmath.com/generators/multiplication-arrays/ - eqType (Equation Type): mult = Multiplication; add = Repeated Addition. Default mult. - addBy (Problem Type): rowsQ = How Many Rows; colsQ = How Many Columns; rows = Rows; cols = Columns; both = Rows and Columns. Default rows. Only counts once another setting turns its part on. - maxFactor (Maximum Factor): 5 = Up to 5; 10 = Up to 10; 12 = Up to 12. Default 5. - problemsPerSheet (Problems per Sheet): 6; 8; 9; 12. Default 9. ## Number & Math Crosswords https://animalmath.com/generators/number-math-crosswords/ - mode (Mode): puzzle = Number Shapes; crossword = Math Crossword. Default puzzle. - operation (Operation): addition = Addition; subtraction = Subtraction; add-sub = Addition & Subtraction; multiplication = Multiplication; division = Division; mixed = Mixed. Default addition. Only counts once another setting turns its part on. - numberRange (Number Range): 10 = 1 to 10; 20 = 1 to 20; 50 = 1 to 50; 100 = 1 to 100. Default 10. Only counts once another setting turns its part on. - answerKey (Include Answer Key): 1 (on) or 0 (off). Default 0. ## Number Bonds https://animalmath.com/generators/number-bonds/ - missingValue (Missing Value): part = Random Part Missing; left = Left Part Missing; right = Right Part Missing; whole = Whole Missing; random = Random Mix. Default part. - bondStyle (Style): diagram = Diagram Only; equation = Diagram + Equation. Default diagram. - colorTheme (Theme): classic = Classic; colorful = Colorful. Default classic. - targetNumber (Target Number): 5 = Within 5; 10 = Within 10; 15 = Within 15; 20 = Within 20; specific = Specific Number. Default 10. - specificNumber (Number): a number from 2 to 20. Default 10. Only counts once another setting turns its part on. - allowZero (Allow Zero as a Part): 1 (on) or 0 (off). Default 0. - zeroPercent (Zero Frequency): 25 = ~25% of Problems; 50 = ~50% of Problems; 75 = ~75% of Problems; 100 = 100% (always). Default 50. Only counts once another setting turns its part on. - problemsPerSheet (Problems per Sheet): 6; 9. Default 6. ## Number Charts https://animalmath.com/generators/missing-number-sequence-grid/ - withinSelect (Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100; custom = Custom. Default 20. - customWithin (Custom Value): a number from 2 to 200. Default 25. Only counts once another setting turns its part on. - chartMode (Mode): fill-blank = Fill in the Blank; complete = Complete Chart; count-2s = Count by 2s; count-5s = Count by 5s; count-10s = Count by 10s; even = Even Numbers; odd = Odd Numbers; empty = Empty Chart. Default fill-blank. - missingPercent (Missing Number Percentage): 15 = ~15%; 20 = ~20%; 30 = ~30%; 40 = ~40%; 50 = ~50%; 60 = ~60%; 75 = ~75%. Default 50. ## Number Line https://animalmath.com/generators/number-line/ - modeSelect (Mode): addition = Addition on Number Line; subtraction = Subtraction on Number Line; place = Place the Number; missing = Missing Number. Default addition. - rangeSelect (Number Range): 5 = 1 – 5; 10 = 1 – 10; 20 = 1 – 20; 50 = 1 – 50; 100 = 1 – 100. Default 10. - problemsPerSheet (Number of Problems): 4; 5; 6. Default 4. - startWithZero (Start With Zero): 1 (on) or 0 (off). Default 0. - showJumps (Show Jumps): 1 (on) or 0 (off). Default 0. - answerPositions (Answer Positions): on = On Tick Marks (Default); between = Between Tick Marks (Harder); mixed = Mixed. Default on. ## Number Patterns https://animalmath.com/generators/number-patterns/ - patternType (Pattern Type): up = Counting Up; down = Counting Down; mixed = Mixed. Default up. - difficulty (Difficulty): simple = Simple; medium = Medium; hard = Hard. Default medium. - numbersPerSeq (Numbers per Sequence): 6; 8; 10. Default 8. - blanksCount (Blanks (Missing at End)): 2; 3; 4. Default 2. - problemsPerSheet (Problems per Sheet): 4; 6; 8; 10. Default 8. ## Number Tracing Practice https://animalmath.com/generators/number-tracing-practice/ - sizeSelect (Size): large = Large; medium = Medium; small = Small. Default large. - onePerPage (One Number per Page): 1 (on) or 0 (off). Default 0. - hideExample (Hide Example): 1 (on) or 0 (off). Default 0. - hideNumbers (Hide Numbers): 1 (on) or 0 (off). Default 0. - fadeAway (Fade Away): 1 (on) or 0 (off). Default 1. - numbers (Numbers to Trace): a comma list of 0 = 0; 1 = 1; 2 = 2; 3 = 3; 4 = 4; 5 = 5; 6 = 6; 7 = 7; 8 = 8; 9 = 9; 10 = 10. Default 1,2,3,4,5. ## Odd & Even Numbers https://animalmath.com/generators/odd-and-even-numbers/ - modeSelect (Mode): circle = Circle the Number; sort = Sort Into Columns; write = Write Odd or Even. Default circle. - includeOdd (Odd): 1 to pick it (one of a pair). Default 1. - includeEven (Even): 1 to pick it (one of a pair). Default 0. - rangeSelect (Number Range): 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100. Default 20. ## Ordinal Numbers https://animalmath.com/generators/ordinal-numbers/ - modeSelect (Mode): color = Color the Position; write = Write the Ordinal; match = Match. Default color. - rangeSelect (Range): 5 = 1st - 5th; 10 = 1st - 10th; 20 = 1st - 20th. Default 10. - problemsPerSheet (Problems per Sheet): 4; 5; 6; 8. Default 6. ## Picture Addition https://animalmath.com/generators/addition-with-pictures/ - worksheetMode (Mode): standard = Standard; equations = Equations; stories = Addition Stories. Default standard. - modeSelect (Image Type): pictures = Pictures; dots = Dots. Default pictures. - rangeSelect (Number Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 10to20 = 10 to 20. Default 5. - problemsPerSheet (Number of Problems): 4; 5; 6; 7; 8. Default 4. - answerKey (Include Answer Key): 1 (on) or 0 (off). Default 0. - largerFirst (Largest Number First): 1 (on) or 0 (off). Default 1. - objectVariety (Object Style): row = Different on Each Row; same = All the Same; mixed = Mixed in Each Row. Default row. - rowsOf5 (Rows of 5): 1 (on) or 0 (off). Default 0. - headerMode (Show): both = Name & Date; name = Name Only; none = None. Default both. Only counts once another setting turns its part on. ## Rounding Numbers https://animalmath.com/generators/rounding-numbers/ - roundTo (Round to): 10 = Nearest 10; 100 = Nearest 100; 1000 = Nearest 1000. Default 10. - rangeMin (Number Range, Lowest): a number from 1 to 9999. Default 10. - rangeMax (Number Range, Highest): a number from 1 to 9999. Default 99. - showNumberLine (Show Number Line Hint): 1 (on) or 0 (off). Default 0. - problemsPerSheet (Problems per Sheet): 8; 10; 12; 15; 20. Default 12. ## Skip Counting https://animalmath.com/generators/skip-counting/ - skipBy (Skip Count By): 1 = 1s; 2 = 2s; 3 = 3s; 4 = 4s; 5 = 5s; 10 = 10s. Default 5. - numberRange (Range): 1-3 = 1 to 3; 1-5 = 1 to 5; 3-5 = 3 to 5; 1-10 = 1 to 10; 5-10 = 5 to 10; 10-100 = 10 to 100; 50-100 = 50 to 100; 70-120 = 70 to 120; 100-1000 = 100 to 1000. Default 1-10. - startMode (Starting Number): 0; 1; multiples = Multiples; any = Any Number; mixed = Mixed. Default multiples. - displayStyle (Style): commas = Commas; boxes = Boxes. Default commas. - numsPerSeq (Numbers per Sequence): 3; 4; 5; 6; 7; 8; 9; 10; 12; 15; 20. Default 6. - blanksPerSeq (Blanks per Sequence): 1; 2; 3; 4; 5; every-other = Every Other. Default 1. - randomPlacement (Random Placement): 1 (on) or 0 (off). Default 0. - allowFirstBlank (Allow First Number Blank): 1 (on) or 0 (off). Default 0. - seqPerSheet (Problems Per Page): 5; 6; 8; 10; 12. Default 6. ## Sudoku https://animalmath.com/generators/sudoku/ - gridSize (Grid Size): 4 = 4×4; 6 = 6×6; 9 = 9×9. Default 4. - difficulty (Difficulty): easy = Easy; medium = Medium; hard = Hard. Default easy. - answerKey (Include Answer Key): 1 (on) or 0 (off). Default 0. - puzzlesPerSheet (Puzzles per Sheet): 1; 2; 4. Default 4. ## Sum & Difference Box Puzzles https://animalmath.com/generators/number-math-puzzles/ - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 0. - numberRange (Number Range): 10 = Within 10; 20 = Within 20; 50 = Within 50; 100 = Within 100. Default 10. - puzzleGridSize (Grid Size): 2 = 2×2; 3 = 3×3; 4 = 4×4. Default 3. - allowNegatives (Allow Negatives): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. - answerKey (Include Answer Key): 1 (on) or 0 (off). Default 0. ## Tally Marks https://animalmath.com/generators/tally-marks/ - modeSelect (Mode): count = Count Tallies; draw = Draw Tallies. Default count. - rangeSelect (Number Range): 5 = Within 5; 10 = Within 10; 20 = Within 20; 10-20 = 10 to 20. Default 10. - problemsPerSheet (Problems per Sheet): 6; 8. Default 8. ## Telling Time https://animalmath.com/generators/telling-time/ - mode (Mode): readClock = Read the Clock; drawHands = Draw the Hands; wordsToNumbers = Words to Numbers; wordsToClock = Words to Clock; clockToWords = Clock to Words; numbersToWords = Numbers to Words. Default readClock. - clockType (Clock Type): hours = Hours; minutes = Hours & Minutes. Default minutes. - minuteIncrement (Minute Increments): 30 = By 30 minutes; 15 = By 15 minutes; 10 = By 10 minutes; 5 = By 5 minutes; 1 = Any minute. Default 30. - showTickMarks (Show Tick Marks): 1 (on) or 0 (off). Default 1. - tickStyle (Style): hours = Hours Only; minutes = Hours & Minutes. Default minutes. - problemsPerSheet (Problems per Sheet): 6; 9. Default 6. ## Ten Frame Addition https://animalmath.com/generators/ten-frame-addition/ - problemType (Problem Type): count = Count and Solve; maketen = Make a Ten to Add. Default count. - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 0. - maxSumSelect (Number Range): 10 = Within 10; 20 = Within 20. Default 10. ## Ten Frames Counting https://animalmath.com/generators/ten-frames/ - modeSelect (Mode): count = Count the Dots; fill = Fill the Frame. Default count. - fillNumPos (Number Position): above = Above the Frame; left = Left Side. Default above. Only counts once another setting turns its part on. - rangeSelect (Number Range): 1-5 = 1 – 5; 1-10 = 1 – 10; 10-20 = 10 – 20; 1-20 = 1 – 20 (double ten frames). Default 1-10. - fiveFrames (Five Frames): 1 (on) or 0 (off). Default 0. Only counts once another setting turns its part on. ## Ten Frames Reference https://animalmath.com/generators/ten-frames-reference/ - framesSelect (Ten Frames per Sheet): 1; 2; 3; 4. Default 3. - landscape (Landscape): 1 (on) or 0 (off). Default 0. ## Three-Digit Place Value https://animalmath.com/generators/three-digit-place-value/ - modeSelect (Worksheet Type): decompose = Write Hundreds, Tens, Ones; build = Build the Number; identify = Identify the Place Value. Default decompose. - rangeSelect (Number Range): low = 100–500; mid = 100–999; round = Multiples of 10. Default low. - problemsPerSheet (Problems per Sheet): 8; 12; 16. Default 12. ## Word Problems https://animalmath.com/generators/word-problems/ - problemType (Problem Type): all = All Types; addTo = Add To; takeFrom = Take From; putTogether = Put Together / Take Apart; compare = Compare; change = Change Unknown; start = Start Unknown; three = Three Numbers; bar = Bar Model; twoStep = Two Steps. Default all. - opAdd (Addition): 1 (on) or 0 (off). Default 1. - opSub (Subtraction): 1 (on) or 0 (off). Default 1. - opMul (Multiplication): 1 (on) or 0 (off). Default 0. - opDiv (Division): 1 (on) or 0 (off). Default 0. - rangeSelect (Number Range): 1-5 = 1 – 5; 1-10 = 1 – 10; 1-20 = 1 – 20; 10-50 = 10 – 50; 1-100 = 1 – 100; 50-100 = 50 – 100; 50-200 = 50 – 200; 100-300 = 100 – 300. Default 1-20. - layoutSelect (Layout): boxes = Boxes With Answer Line; grid6 = Grid of 6 With Work Space; grid4 = Grid of 4 With Work Space. Default boxes. ## Word Search https://animalmath.com/generators/word-search/ - useCustomWords (Customize Words): 1 (on) or 0 (off). Default 0. - wordList (Word List): math = Math Words; animals = Animals; colors = Colors; shapes = Shapes; numbers = Number Words. Default math. - customWordsInput (Custom Words): text. Default empty. Only counts once another setting turns its part on. - gridSize (Grid Size): 8 = 8 × 8; 10 = 10 × 10; 12 = 12 × 12; 15 = 15 × 15. Default 10. - answerKey (Include Answer Key): 1 (on) or 0 (off). Default 0. - hideWordBank (Hide Word Bank): 1 (on) or 0 (off). Default 0. - directions (Word Directions): a comma list of easy = Left to Right; medium = Up to Down; hard = Diagonal; expert = Backwards. Default easy,medium.