Seven exit tickets, one for each lesson of a unit on patterns, in lesson order. Each page holds one lesson's ticket four times: copy the page, cut on the dashed lines, and seven copies give a class of 28 a ticket each. A ticket takes a few minutes at the end of the lesson. Students answer two short questions, then circle a face beside the lesson's "I can" line to show how sure they feel.
Hand out the tickets in the last five minutes of the lesson and collect them at the door. Sort them into three piles (got it, almost, not yet) to plan tomorrow's small groups. Ask students to tell you why a pattern works when you collect the ticket: an 8s number is double the 4s number because 8 is double 4. Tickets 8.4 to 8.7 are for the states that teach those lessons in 3rd grade; skip the ones your class does not learn. The faces show how students feel about the lesson, the answers show what they can do; the two do not always agree. The unit test is a separate pack.
Use a ticket as a quick check after practicing patterns together. Ask your child to say the rule of a pattern in words, and how they knew a sum would be odd or even without adding.
This pack supports the following Common Core State Standards for Mathematics:
© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.
Exit tickets for every lesson of a unit on patterns in the addition and multiplication tables and number patterns. Each page holds one ticket four times to cut apart, with table patterns, odd and even sums and products, rules to find, mistakes to fix, shape patterns and input-output tables.
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