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Features

  • Two quick questions a ticket
  • An "I can" line and three faces for students to rate themselves
  • Add doubles and near doubles, make a ten to add, and get to ten or think addition to subtract
  • Answer addition and subtraction facts to 20, follow the arrows and find the two cards that make a number
  • Tickets 1.4 to 1.7 (adding three numbers in any order, fact families, missing numbers anywhere, and = or ≠) are for the states that teach them in 2nd grade
  • Answer keys for every ticket

Skills Covered

  • Doubles and near doubles
  • Make a ten to add
  • Get to ten to subtract; think addition
  • Addition and subtraction facts to 20
  • Fact puzzles
  • Add three numbers in any order
  • Adding zero and turn-around facts
  • Fact families
  • Missing numbers in any place
  • Equal and not equal (= and ≠)

How to Use This Pack

Ten exit tickets, one for each lesson of the first 2nd grade unit, facts and strategies within 20, in lesson order. Each page holds one lesson's ticket four times: copy the page, cut on the dashed lines, and seven copies give a class of 28 a ticket each. A ticket takes a few minutes at the end of the lesson. Students answer two short questions, then circle a face beside the lesson's "I can" line to show how sure they feel.

In the Classroom

Hand out the tickets in the last five minutes of the lesson and collect them at the door. Sort them into three piles (got it, almost, not yet) to plan tomorrow's small groups. Many questions show the strategy as well as the answer (the double used, the ten made first, the addition fact behind a subtraction), so look at the work too. Tickets 1.4 to 1.7 are for the states that teach those lessons in 2nd grade; skip the ones your class does not learn. The faces show how students feel about the lesson, the answers show what they can do; the two do not always agree. The unit test is a separate pack.

At Home

Use a ticket as a quick check after practicing a strategy together. Ask your child to say how they found each answer: a double, a ten, or an addition fact they know.

Tips for Success

  • Ask "1 more or 1 less than the double?" on the near doubles ticket
  • Keep a double ten frame on the desk for making a ten
  • Read ≠ aloud as "is not equal to"
  • On the fact tickets, look for answers given at once, not counted on fingers
  • Keep the tickets for each lesson to see who has caught up

Common Core Standards Alignment

This pack supports the following Common Core State Standards for Mathematics:

  • 1.OA.B.3 Use the order and grouping rules of addition as shortcuts, for example knowing 5 + 9 gives the same answer as 9 + 5.
  • 1.OA.B.4 Treat subtraction as finding a missing addend: to solve 12 - 9, ask what added to 9 makes 12.
  • 1.OA.C.5 Connect counting with adding and subtracting, such as adding 4 by counting on four more.
  • 1.OA.C.6 Add and subtract to 20, working fluently within 10, with strategies like counting on, making ten, fact families and doubles plus one.
  • 1.OA.D.7 Know the equal sign means both sides have the same value, and decide whether addition and subtraction equations hold true.
  • 1.OA.D.8 Solve for the missing number in adding or subtracting equations like 9 + ? = 15 or ? - 4 = 6.
  • 2.OA.B.2 Add and subtract to 20 quickly using strategies done in the head, and by year's end instantly recall every sum of two single-digit numbers.
  • 2.NBT.B.6 Find the sum of two, three or four two-digit numbers using place value and properties of addition.

© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

2nd Grade Facts Within 20 Exit Tickets

2nd Grade

Exit tickets for every lesson of a unit on addition and subtraction facts within 20. Each page holds one ticket four times to cut apart, with questions on doubles, making a ten, fact families, missing numbers and facts from memory.

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What’s Included

  • 10 exit tickets, one for each lesson of the unit
  • Each ticket four times on its page, to copy and cut apart
  • An "I can" line with three faces on every ticket
  • Answer keys for every ticket (20 pages in all)
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