Seven exit tickets, one for each lesson of a unit on multiplying whole numbers, in lesson order. Each page holds one lesson's ticket four times: copy the page, cut on the dashed lines, and seven copies give a class of 28 a ticket each. A ticket takes a few minutes at the end of the lesson. Students answer two short questions, such as an area model to fill in, a problem in a column or a story, then circle a face beside the lesson's "I can" line to show how sure they feel.
Hand out the tickets in the last five minutes of the lesson and collect them at the door. Sort them into three piles (got it, almost, not yet) to plan tomorrow's small groups. The keys show one way to work each story; other steps that reach the same answer are right too. The faces show how students feel about the lesson, the answers show what they can do; the two do not always agree. No ticket asks a problem from the practice sheets the lesson plans use.
Use a ticket as a quick check after practicing multiplication together. Ask your child to estimate first, then multiply, and to say whether the answer is close to the estimate.
This pack supports the following Common Core State Standards for Mathematics:
© Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.
Exit tickets for every lesson of a unit on multiplying whole numbers, from multiples of 10, 100 and 1,000 to 3-digit by 3-digit products. Students fill in area models, multiply with the standard algorithm, estimate to check and solve stories, one quick ticket at the end of each lesson.
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